Post by Admin on Jul 8, 2015 21:47:48 GMT
Cooking:
The Garou must have small pot (a coffee can will do) and a ladle or spoon to use this Gift. He places whatever he can find into the pot — trash, beer cans, old newspapers, etc. — adds water (spit counts) and stirs. The result is a pasty, bland-tasting mush that is nevertheless edible and filling.
(Small change) Make a mental challenge, winning ties if the ingredients are inedible but non-toxic, losing ties if the ingredients are downright poisonous. Om nom nom sludge!
Resist Toxin:
Many Bone Gnawers learn a preternatural resistance to poisons and toxins of all kinds, doubtless due to their diet of refuse and American beer. A trash-spirit teaches this Gift.
(No changes) Make a physical challenge, retesting with survival. If successful, normal poisons are utterly devastated in your mighty stomach. This gift can also grant a three trait bonus on wyrm-based poisons.
Tagolong:
Commonly used by Bone Gnawers residing in a sept controlled by other tribes, this Gift ingratiates the Bone Gnawer to a pack's or caern's totem for a short time. While the Gift is in effect, the Gnawer is treated as a member of a pack with regards to using the totem's blessings and any pack tactics the pack knows. If used on a caern totem, the totem looks favorably upon the Bone Gnawer. The Gnawer may then perform the Rite of the Opened Caern, if he knows it, without fear of retribution. A lost-dog-spirit, a spirit servant of Rat, teaches this Gift.
(Changes) Make a social challenge against the totem. If you win, sick! You’re in. Don’t overdo it, kid.
Blissful Ignorance:
The Garou can become completely invisible to all senses, spirits or monitoring devices by remaining still. A chameleon-spirit teaches this Gift.
(Changes) No challenge, no expenditure. Nothing whatsoever is capable of breaking this stealth gift so long as the character remains still. No wavy arms, no taking notes, no shifting forms, no nothing.
Odious Aroma:
The Bone Gnawer can amplify his (probably already formidable) body odor to the point that it debilitates any who can smell it. A stinkbug-spirit teaches this Gift.
(no changes) Spend a gnosis. For the rest of the scene, everyone who can smell within 20 feet is down two traits due to you smelly like poo. Any unfortunate with some form of heightened senses smell can pretty much say goodbye to their lunch, and their sense of smell for the rest of the day.
The Garou must have small pot (a coffee can will do) and a ladle or spoon to use this Gift. He places whatever he can find into the pot — trash, beer cans, old newspapers, etc. — adds water (spit counts) and stirs. The result is a pasty, bland-tasting mush that is nevertheless edible and filling.
(Small change) Make a mental challenge, winning ties if the ingredients are inedible but non-toxic, losing ties if the ingredients are downright poisonous. Om nom nom sludge!
Resist Toxin:
Many Bone Gnawers learn a preternatural resistance to poisons and toxins of all kinds, doubtless due to their diet of refuse and American beer. A trash-spirit teaches this Gift.
(No changes) Make a physical challenge, retesting with survival. If successful, normal poisons are utterly devastated in your mighty stomach. This gift can also grant a three trait bonus on wyrm-based poisons.
Tagolong:
Commonly used by Bone Gnawers residing in a sept controlled by other tribes, this Gift ingratiates the Bone Gnawer to a pack's or caern's totem for a short time. While the Gift is in effect, the Gnawer is treated as a member of a pack with regards to using the totem's blessings and any pack tactics the pack knows. If used on a caern totem, the totem looks favorably upon the Bone Gnawer. The Gnawer may then perform the Rite of the Opened Caern, if he knows it, without fear of retribution. A lost-dog-spirit, a spirit servant of Rat, teaches this Gift.
(Changes) Make a social challenge against the totem. If you win, sick! You’re in. Don’t overdo it, kid.
Blissful Ignorance:
The Garou can become completely invisible to all senses, spirits or monitoring devices by remaining still. A chameleon-spirit teaches this Gift.
(Changes) No challenge, no expenditure. Nothing whatsoever is capable of breaking this stealth gift so long as the character remains still. No wavy arms, no taking notes, no shifting forms, no nothing.
Odious Aroma:
The Bone Gnawer can amplify his (probably already formidable) body odor to the point that it debilitates any who can smell it. A stinkbug-spirit teaches this Gift.
(no changes) Spend a gnosis. For the rest of the scene, everyone who can smell within 20 feet is down two traits due to you smelly like poo. Any unfortunate with some form of heightened senses smell can pretty much say goodbye to their lunch, and their sense of smell for the rest of the day.